Notify me of new posts by email. As to Ultimate, this is a special family, a special league of fans of Sapphire who noiselessly conquer all fans of 3D. Cards used for comparison:. Although the Quality preset is used, the trilinear filtering is not of the high level. Once upon a time, when Famous Chinese wasn’t even born yet who then became the best friend and partner of all PCs, the flow of sapphires from India ran dry. Name Email Website Comment Sign me up for the newsletter!

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BioShock Infinite and Metro: There is thermal grease between the pipe and heatsinks where they touch each other.

Sapphire Atlantis Radeon Pro Review

The Top Tech Picks of Unreal Tournament speed with Anti-Detect and quality Test results: Which should you pay for? And if the game “knows how”, the driver “overcomes” settings in the game and sets user’s ones.

There is no trilinear filtering at all! Test results Before we start examining 2D quality, I should say there are no complete techniques for objective 2D quality estimation because: As to Ultimate, this is a special family, a special league of fans of Sapphire who noiselessly conquer all fans of 3D.


Why does it look so complicated in the UT which has benchmarks and why don’t we see such problems in the Unreal II that doesn’t offer standard tests? But again I must emphasize that this is a High-End product!

There is even a cut on the memory sink below on the atlantus of the cooler that cut was made for the reference cooler of the parallelogram shape.

Now the quality issue. The mounting system is very reliable and consists of screws near the chip and buckles between the sinks over the card.

Sapphire Atlantis Radeon 9800 Pro Review

This model is based on the 0. The question is open. The only thing that I don’t understand is why to pay so much for unnecessary MB since they give a very small margin. Big Kangaroo opened his bag, fished out a press release and started his story Now Sapphire decided to improve their High-End product and release the same but with the cooler replaced with two big heatsinks though this is just an OEM product from Zalman. In Quality mode only texture stage 0 has Trilinear, all other stages have Bilinear – so with multitexturing you are getting a Trilinear and Bilinear blend.

The trilinear filtering is well seen. Well, the times of the Riva have dropped into oblivion forever!


Cards used for comparison:. But atlanris frictional force is everywhere. The Europeans thought that that was how those animals were called. Some need speed in the Quake3, some need it in future shader games In general, everyone is guilty including the game developers.

But nonetheless both remain excellent friends even now, and their business is flourishing.

Problem with Sapphire ATI Radeon pro MB Atlantis. | guru3D Forums

Leave a Reply Cancel reply Your email address will not be published. Judging by the speed difference, the trilinear filtering alone can’t cause such difference. Saturday, December 29, My Dear, it’s enough that two great Chinese men found each other, raised the family of kangaroos up to prophets and keep on fighting against the Third Chinese from the United States Cards used for comparison: There is an approximate parity again.

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